- First Appearances, Cameos and More
For those of you really serious about capturing everything you possibly can about eeach
issue, you can enter any number of character appearances Realms of Wonder,
as by now I hope you would expect, allows you to enter any and all ccharacter appearances,
and capture the role they played (villain, good guy, etc.) and additional key information.
There's no limit to the number of characters you can enter for an issue.
In addition, you can enter characters that apply to the entire issue, or, you can enter
characters that apply to each story for anthology issues.
The following fields are available on the Character Appearances window:
- Story Name
- Pretty self explanatory - this is the name of the particular story you for which you are
entering the creative team. Using Barry Windsor Smith's Storyteller, as an example, here's
where you would enter "Paradoxman", "The Freebooters", etc. This field
is displayed only for Anthology issues. To see
the characters for another story, select that story from the drop down list, or type the
first few letters.
- ID Number
- This is the internal ID number of the currently active story. This number links the team
members to a particular story. This field also displays in the list below, where you can
change it, if you wish to move a creative team member from one story to another without
having to delete the existing record and then add a new record.
- Character Name
- Enter the actual name of the charcater or team here. As with all drop down lists, you
can also select from the list, or just type the first few letters, and Realms will
"type ahead" to pop up the first match.
- Sequence Number
- This may seem like a worthless field at first, but it's actually pretty helpful. The
sequence number allows you to sort the characters any way you wish. I like to enter
the characters in order of importance (as I see it). Well, unfortunately, that's not
usually the same as sorting them alphabetically. Realms sorts them by this sequence
number, so by entering the sequence number properly, the team members will always appear
in the correct order.
- Character Role
- Enter the role / alignment of this character within the issue or story. I use
values like "Good Guy", "Villain, "Super Team", but you can use
anything you like - no limits.
- Appearance Type
- Enter the type of appearance of the character in this issue or story. I use values
like "Primary Character", "Supporting Character", "Guest
Appearance", "Cameo", "First Appearance", etc.
- Significant Events
- Realms allows you to enter up to 4 dignificant events for each
character. I use these for things like "Origin", "Death",
"First Appearance" (yes, redundant with the type field, but, that's OK).
You can track anything at all that you feel is important about the character's appearance
in this issue or story.
- This is a catch all field for any additional comments you may have about this characters
appearance in this issue or story.
- Features and Functions
- Many of the functions described below apply not only to Character Appearance
data, but to many of the data entry windows in Realms.
- Navigation buttons (First, Previous, Next, Last)
- Click any of these buttons to move from record to record on this window. You can
also click on any row in the list at the bottom of the window to move between records.
- New button
- Click this button on any data entry window to clear the fields and prepare the database
to enter a new record.
- Save button
- Click this button on any data entry window to save any changes you have made. Realms
will enable this field when it detects you have made changes. In addition, it will warn
you if you make changes without saving.
- Delete button
- Click this button on any data entry window to delete the currently selected record(s). Realms
will always verify your deletion request before actually deleting the record.
- Refresh button
- Click this button to refresh the data that appears in the window. This is especially
useful if you manually change the sequence numbers, and want to get everything back in the
- Print button
- Click this button on any window to print the report associated with the window. If
multiple reports could apply, you will be asked which to print.
- Help button
- Realms has a pretty complete help system built in, making use of on line Cue
Cards that tell you about each field and button. On certain windows, the Cue Cards are
unavailable (technical reasons you're probably not interested in). This is one
of those windows. On these windows, you can click the help button, or right mouse
click on any field/button to get help.
- Close button
- Click this button to close the currently active window. You can also use the normal
Windows close options as well.
- List of Character Appearances
- The list portion of this windows displays all the character appearances currently
entered for this issue or for this story, if applicable. The first time you go into this
window, this part will be empty. You can move from charcater to character by
clicking on any row in the list. You can also change data right in the list (especially
useful for changing the sequence numbers, and therefore the sort order).